MagicOnion

Developing real-time multiplayer game using MagicOnion -4. Server Program-

Hosting on .Net Core, MagicOnion, and server game loop using LogicLooper

Developing real-time multiplayer game using MagicOnion -3. Client Program-

MagicOnion, UniTask, and other programming paterns

Developing real-time multiplayer game using MagicOnion -2. Architectures-

System and Network architectures

Developing real-time multiplayer game using MagicOnion -1. Overview-

This post is introduction of my real-time multiplayer game development.