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Developing real-time multiplayer game using MagicOnion -4. Server Program-
Hosting on .Net Core, MagicOnion, and server game loop using LogicLooper
Developing real-time multiplayer game using MagicOnion -3. Client Program-
MagicOnion, UniTask, and other programming paterns
Developing real-time multiplayer game using MagicOnion -2. Architectures-
System and Network architectures
Developing real-time multiplayer game using MagicOnion -1. Overview-
This post is introduction of my real-time multiplayer game development.
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