I’m a Game Programmer. In my work, I often use Unity3D Engine with C#/C++ to develop game app. I also have responsibilities of build engineer with Jenkins CI. I make a living resolving problems and issues that arise at technical boundaries and between other professions.
Previously, I majored master in Computer Graphics when I was in Kyushu University.
This page’s purposes are as below
Master in Design from the Design Department
Kyushu University Graduate School of Design
Bachelor in Design from Department of Art and Information Design
Kyushu University Faculty of Desgin
Advanced
Android/iOS Game
In-Game / Out-Game Development
Sound(CRI)
Advanced
Continuous Integration Pipelines
Build system (Android/iOS/Windows)
shell/python/groovy scripts
Upper-Intermediate / Prior Experience
Developed Console Software(Nintendo 3DS)
Windows Programming
Sound(XAudio)
Intermediate / Prior Experience
OpenGL
Shader(GLSL)
Upper-Intermediate
Git(GitHub)
SVN
Novice
Docker
django
PHP
Responsibilities include:
Unity Enigineer
Build Engineer / Continuous Integration Pipelines
Development environment improvement